PIG MAN ROAD
Developer section / Game development

The road
to version 4.0.

The public-facing milestone plan for The Legend of Pig Man—a browser-first mystery and exploration game.

Preliminary roadmap / Not formally adopted

Roadmap status: This is a working plan for Ryan and Conlan to review. Golden Eagle Studios LLC has not yet formally adopted the v4.0 roadmap. Version descriptions and sequencing may change. Publication here does not approve narrative canon, spending or future game releases.

Version milestones

Version 3.1

Developer experience

Developer-oriented controls, visual style experiments, map access and roadmap visibility.

Earlier increment — verify individual acceptance log
Version 3.2

Detective identity

Player-named independent detective and save/character continuity.

Earlier increment — verify individual acceptance log
Version 3.3

Angola opening

Research-informed opening tied to the 1867 Angola Horror and modern investigation.

Released series — v3.3.0 deployment recorded
Version 3.4

Land and headquarters

Parcel selection, headquarters development and effects on local relationships.

Released — build 3.4.0 verified
Version 3.5

Inventory and NPCs

Resource inventory, home/job routines, dialogue and relationship progression.

Planned
Version 3.6

Holland Road and sound

Two drivable railroad-over-road tunnels, points of interest and approved music/effects.

Planned
Version 3.7

Chapter and accessibility polish

Mission flow, balance, real-device testing and accessible controls.

Planned
Version 3.8

Official narrative integration

Integrate a Chairman-approved Ryan–Conlan narrative to guide missions, chronology, clues and the final crime.

Planned — canon approval prerequisite
Version 3.9

Release candidate

Integration, regression testing, save compatibility, performance, rights and rollback checks.

Planned
Version 4.0

Major release

Release only after roadmap adoption, complete testing and explicit production approval.

Future release gate

Version history and release evidence

Inception and early browser prototypes / September–October 2026

Early playable experiments, road choices, save systems, original art and Chapter One development. Detailed early version dates remain subject to the source release ledger.

v3.0.0 / October 25, 2026

Browser game milestone with save format 11. Released through GitHub PR #173.

v3.2.2 / October 26, 2026

Developer-console and scrolling fixes recorded in the Render release sequence.

v3.3.0 / October 26, 2026

Angola opening and map hand-off in the production release sequence.

v3.4.0 / October 26, 2026

Land and headquarters; latest verified live release when this page was prepared.

Publication snapshot: October 26, 2026. This is a dated editorial summary, not a live game-version feed. The game may advance before this page is updated.

Long-range release path

Phase 1

Browser Game

Develop, test and refine the playable web experience.

Phase 2

itch.io

Evaluate packaged distribution once the browser experience is stable and rights are cleared.

Phase 3

Steam

Consider a later full commercial release; platform, scope and timing remain undecided.

Production principles

  • The active detective explores a modern-day world while investigating historical evidence.
  • The 1867 Angola Horror and 1901 Buffalo Pan-American Exposition inform proposed historical mystery arcs, subject to research and canon review.
  • A controlled story-development initiative targets v3.8 for narrative integration; no plot detail becomes official before approval.
  • The game and developer pages use separate production boundaries. No private game-development credential is published here.

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